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| The huge Plant "Adax"1 has been conducting self initiative marketing development. It has been having an eye on Mars which was an abandoned planet, but there is one serious problem. The Mars Crystals discovered here can obstruct the activity of the V.Converters mounted on VRs, thus the fact that existing 2nd generation VRs will not achieve full performance has become clear. Here they launched the development of new VRs with no defects even under the influence of the crystals. This series of machines, which are known as "Vox", is the first group to be put into practice among the 3rd generation VRs. Inherited from 2nd generation VRs "Vok" series' concept which are made from the same plant, the Unit Skeleton System (USS) was adopted. The flexibility of the line of machines is unparalleled. With this structural advantage, it derived the most variants among the 3rd generation VRs.
 1 The 3rd Plant "Moonly-Valley" has changed its name since VCa6.
	
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| VOX D-101 "Dan" Vox "Dan" | 
| |   | Support type VR. A solid machine with excellent cost-performance, it is being used in large quantities in all battlefields. Teamed with other "Vox" series it shows definite fighting capabilites at the Mars front, thus being a threat to other new combat units from the Terrestrial Realm. | | CW Shoulder Box Launcher SBL-M18
 RW Arm Box Launcher
	ABL-M32
 LW Arm Box Launcher
	ABL-B27
 
		 
		| INFIGHT | E |  | SHOT | SHORT | C |  | MIDDLE | C+ |  | LONG | C+ |  | MOBILITY | D+ |  
 | MLF-GS 88 Millof Gun System 88
 
   Input: cTLW / cTRW
 Effect: Enemy VR's mobility will be temporary lowered when hit
 Note: Stream of beam shots rather like Vok series' LT LW/RW.
 
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| VOX D-102 "Danny" Vox "Danny" | 
| |   | Searching for data... | | CW Shoulder Box Launcher SBL-M18 Leg Box Launcher LBL-M18
 RW Arm Box Launcher
	ABL-M32
 LW Arm Box Launcher
	ABL-B27
 
		 
		| INFIGHT | E |  | SHOT | SHORT | C |  | MIDDLE | C+ |  | LONG | C+ |  | MOBILITY | D+ |  
 | MLF-GS 88 Millof Gun System 88
 Input: cTLW / cTRW
 Effect: Enemy VR's mobility will be temporary lowered when hit
 Note: Stream of beam shots rather like Vok series' LT LW/RW.
 
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| VOX B-240 "Bob" Vox "Bob" | 
| |   | Searching for data... | | CW Cutter Launcher SBL-C32
 RW Ejectable Claw Launcher
	ECL-A/N54
 LW MALS-D21
	 
		 
		| INFIGHT | D |  | SHOT | SHORT | C |  | MIDDLE | C+ |  | LONG | E+ |  | MOBILITY | E+ |  
 | Drill Slam 
   Requirement: LW gauge 100%
 Input: Forward dash LW
 Effect: All weapon gauges 0%
 Note: Invincible drill rush that allows some steering.
 
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| VOX A-300 "Age" Vox "Age" | 
| |   | Light battle VR. Like "Dan", it is a machine with extremely good cost-performance and low rate of failure, and is being utilized around all war zones at the Mars front. The electromagnetic bomb generated by its Hyper Club has a stun effect upon enemy VRs. Its high mobility will then allow it to close in for aggressive infighting. | | CW Cutter Launcher SBL-C29
 RW Gun System LG-08
	 LW Hyper Club HA-73
	 
		 
		| INFIGHT | C |  | SHOT | SHORT | B |  | MIDDLE | D |  | LONG | E |  | MOBILITY | B |  
 | MLF-GS 88 Millof Gun System 88
 Input: cTLW / cTRW
 Effect: Enemy VR's mobility will be temporary lowered when hit
 Note: Stream of beam shots rather like Vok series' LT LW/RW.
 
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| VOX U-303 "U-ta" Vox "U-ta" | 
| |  Image from Imagination Plant 
 | Searching for data... (N.B. Jet boosters on side of legs provide extra mobility. The "chef's knife" is ejectable like Jane's chainsaw and Aph A's machete.)
	 | | CW Unit Launcher SCL-23
 RW Wave Gun System
	WGS-32/ut
 LW Arm Sword System
	ASS-601
 
		 
		| INFIGHT | D |  | SHOT | SHORT | D+ |  | MIDDLE | C+ |  | LONG | D+ |  | MOBILITY | B |  
 | MLF-GS 88 Millof Gun System 88
 Input: cTLW / cTRW
 Effect: Enemy VR's mobility will be temporary lowered when hit
 Note: Stream of beam shots rather like Vok series' LT LW/RW.
 Optical Camouflage
	Effect: Stealth ability. VR appears semi-transparent much like the monster in the movie "Predator".
 Lower enemy's mobility: cRW
	
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| VOX M-400 "Mariko" Vox "Mariko" | 
| |   | Searching for data... (N.B. Hover unit provides extra mobility. Shots from gatling guns have no homing, which makes them great suppressive fire. RTRW has great damage if all connected.)
	 | | CW Shoulder Box Launcher SBL-M16
 RW Arm Gun System
	AGS-L24
 LW Arm Box Launcher
	ABL-B27
 
		 
		| INFIGHT | E |  | SHOT | SHORT | C |  | MIDDLE | C+ |  | LONG | B |  | MOBILITY | C+ |  
 | MLF-GS 88 Millof Gun System 88
 Input: cTLW / cTRW
 Effect: Enemy VR's mobility will be temporary lowered when hit
 Note: Stream of beam shots rather like Vok series' LT LW/RW.
 
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| VOX J-500 "Joe" Vox "Joe" | 
| |   | Assault type VR. Being an outstanding machine with exceptional fire power and armour all under a compact design, it is a valuable VR in war zones where attack power is required. Based on the 1st generation VR "Dorkas", it is able to provide suppressive fire behind obstacles effectively. | | CW Shoulder Box Launcher SBL-P25
 RW Ejectable Claw Launcher
	ECL-A/N54
 LW Ejectable Hammer
	MALS-H09
 
		 
		| INFIGHT | E+ |  | SHOT | SHORT | D+ |  | MIDDLE | B |  | LONG | D+ |  | MOBILITY | D |  
 | Diving Head Butt 
   Requirement: CW gauge 100%
 Input: Forward dash CW
 Effect: All weapon gauges 0%
 Note: Although the rush goes straight, Joe remains invincible in the force field and it does great damage.
 MLF-GS 88Millof Gun System 88
 Input: cTLW / cTRW
 Effect: Enemy VR's mobility will be temporary lowered when hit
 Note: Stream of beam shots rather like Vok series' LT LW/RW.
 
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| VOX J-504 "Jane" Vox "Jane" | 
| |   | Assault type VR. A machine like its sibling model "Joe", but the equipped right and left side firearms are reversed. As well as Joe, it is an outstanding machine with exceptional fire power and armour all under a compact design. Its LW Ejectable Claw Launcher is a little different in terms of performance and energy consumption compared with Joe's RW. | | CW Shoulder Box Launcher SBL-P25
 RW Ejectable Chainsaw
	MALS-C22
 LW Ejectable Claw Launcher
	ECL-A/N54
 
		 
		| INFIGHT | E+ |  | SHOT | SHORT | C |  | MIDDLE | C+ |  | LONG | D+ |  | MOBILITY | D |  
 | Diving Head Butt 
   Requirement: CW gauge 100%
 Input: Forward dash CW
 Effect: All weapon gauges 0%
 Note: Although the rush goes straight, Jane remains invincible in the force field and it does great damage.
 MLF-GS 88Millof Gun System 88
 Input: cTLW / cTRW
 Effect: Enemy VR's mobility will be temporary lowered when hit
 Note: Stream of beam shots rather like Vok series' LT LW/RW.
 
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